TAKE A TRIP ON THE PULP TRAIN!
Daring Tales of Adventure: Compendium 1 contains five two-fisted pulp
adventures for the award-winning Savage Worlds roleplaying game. Each
adventure in this popular series sees you heroes globetrotting the
world in search of ancient relics, long abandoned tombs and thwarting
To End All Wars
Nazi agents, deadly Amazonian flesh eating insects, a kidnapped
reporter, and a daring raid on Washington D.C. are all in a day’s work
for heroes who want To End All Wars!
Chaos on Crete
A missing scientist, a villain with plans of becoming a king,
ancientpuzzles, a deadly maze, a mythical creature that is not all the
legends say it is, and a book whose contents could spell the end of
mankind all mean its Chaos on Crete.
Web of the Spider Cult
When you find a dead body in your house, especially one which
belongs to a notable explorer, you know it’s not going to be an
Web of the Spider Cult takes the heroes from the corridors and
galleries of the Boston Museum, to the bayou of Louisiana, and onto the
dark jungles of Mexico. There, amid the ruins of a centuries old
temple, the adventurers face their greatest enemy so far in their
The Treasure of the Templars
From the streets of Washington to the baking sands of Egypt,
onto a Crusader castle, and finally to a vast ice fortress in the
frozen north, The Treasure of the Templars takes the characters on a
whirlwind ride in search of a treasure men have killed to acquire and
killed to protect.
The Talons of Lo-Peng
In 1935 the heroes uncovered part of an ancient Chinese artefact
in the mountains of Tibet, an artefact sought by a Chinese mystic by
the name of Lo-Peng. A year later someone has stolen the relic from the
Boston Museum. A strange Chinese pictogram left at the crime scene
leads the adventurers on rollercoaster ride from Boston to Afghanistan,
onto Venice, and finally to China and the tomb of the first Emperor.
Martial artists, ancient Chinese warriors with supernatural
powers, deadly traps, and fierce Afghan tribesmen stand between the
heroes and victory. Can the heroes escape the Talons of Lo-Peng?