In days long gone the Crawling Queen, a creature of the abyss, lorded
over the lands of man, elf and dwarf. Here reign was terrible and the
lamentations of the suffering people carried into the heavens! In time a
dwarven prophet, St. Canor came to their aid and leading a bold group
of heroes he overcame the Queen and bound her in a temple. He set the
bodies of his fallen comrades to guard her and placed wards upon them to
imprison her. Over their tombs and her cell he built a great temple.
And there she lay for many eons.
But time passes and all things decay. So it was with the temple. Falling
into the ruins came a host of her minions, they threatened to break the
wards and bring the Crawling Queen back to the world. Such a horror
must be prevented.
But the dangers are far greater than the Temple for in her tomb beneath
the ruins lies horrors unimagined and dangers to pry the skin from
mortal men's flesh; and deeper still lie the dungeons where the darkness
is complete and the horror long buried is come to life.
All this and much more await those willing to accept the challenges
offered in The Curse of the Khan. The Curse of the Khan combines fast
paced action with challenging role play and mind boggling puzzles at
every turn. Including four brand new monsters and a plethora of new
magical items, The Curse of the Khan is designed to keep your players on
their toes, providing hours of dungeon crawling mind mangling fun!
Author: Casey Christofferson
Cover Art: Peter Bradley
Interior Art: Peter Bradley
Cartography: Peter Bradley
Editors: Tim Burns
Adventure Type: Dungeon
Party: 4-6 characters
Setting: Aihrde, Portable to Home-brew
70 pages, Perfect Bound