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Unknown Armies - Play

In stock
can be shipped within 2 days

38.95
Price incl. VAT, plus Shipping
Delivery weight: 2.9 kg


   
 

 

Book One: Play
An occult game about broken people conspiring to fix the world.

It's about getting what you want.

Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character's actions, and challenged by the implicit threat of a world shaped by the will of those who want something more than you do.

It's about being relentlessly, hopelessly human.

Book One: Play is the book for players. It details:

  • Obsession and identity.
  • All of the rules for resolving actions.
  • The central shock gauge mechanic.
  • How to avoid fights, and how to deal with them when you're dragged into them anyway.
  • The magick of adepts and avatars.
  • Gorgeous full-color art and layout.

Created by Greg Stolze and John Tynes, Unknown Armies presents an entirely original yet disturbingly familiar approach to mystery, horror, and action in roleplaying games.

 

 

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